Omen Oracle
iOSA personal daily reading app. Real astronomical computation feeds a writing engine that speaks in one consistent voice, in several languages.
Ankamarc builds mobile apps and games end to end — product thinking, interface design, engineering and release. We ship to the App Store and Google Play under our own name, which means we live with every decision we make.
Most studios hand a design file to an engineering team and hope. We keep design and engineering in one room, so what gets drawn is what gets shipped.
iOS and Android products built for daily use — onboarding that survives first contact, interfaces that stay fast as the feature list grows.
Unity titles with the parts players feel but never name: control weight, pacing, reward rhythm. Tuned by playing, not by spreadsheet.
Language models put to work behind a real product surface — with guardrails, cost control and honest limits, not a chat box bolted onto a page.
Design systems, motion and identity that hold together across a hundred screens — and still read as one product on a small display.
Working on our own titles keeps us honest. Every constraint we describe to a client is one we have already hit.
A personal daily reading app. Real astronomical computation feeds a writing engine that speaks in one consistent voice, in several languages.
A neon-night courier driving game. Built in Unity with a hand-tuned physics feel and a parametric city kit that keeps the build small.
A daily block-puzzle skill competition. Deterministic simulation, anti-cheat verification and a league structure that rewards skill, not spend.
A web showcase where people try AI applications before installing anything. Eighteen languages, built on a serverless stack.
We start with the behaviour you want, not the feature list. Scope gets cut here, where cutting is cheap.
Flows are prototyped on device early. A screen that feels right in a mockup and wrong in the hand is wrong.
Release, watch what people actually do, change what the numbers ask for. We stay through the first versions.
Ankamarc is an independent software studio in Ankara, Türkiye. We keep the team small on purpose — the people who design a product are the ones who build it, release it and watch how it behaves in the wild. That is also why we take on few projects at a time.
A rough idea is enough to start. We will tell you honestly whether it is worth building, and what it would take.